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Score board tuning

27 replies [Last post]
chris's picture
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Thanks for all this.
As I was investigating "not counted kills" I had to develop some features to replay the turns slowly and undersatnd what happens. This will enable me to fix the last few bugs to release a final version of the new score system.

There are also good news :)
=> after that, we'll have a Replay button for the game watchers (visitors) or at the end of the game for the players. This will make it easier for new players to understand how Robostrike works and analyse a game strategy
=> those developments, will also enable recording and publishing the greatest games, then make them replayable for everyone in a "hall of fame" list ?

But I have to fix the last score issues first.
east amloo's picture
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Wow !

It was a special thing of your secret todolist ? xD Great great.
What can i do now for helping you to detect this last bug ?

Don't you want to play the game with someone to see it ? Maybe, it will be more easier to detect playing the game ?
realtime's picture
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>> will also enable recording and publishing the greatest games <<

Great idea!
elec_boyz's picture
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chris wrote:
Thanks for all this.
As I was investigating "not counted kills" I had to develop some features to replay the turns slowly and undersatnd what happens. This will enable me to fix the last few bugs to release a final version of the new score system.


If you need help for detect last bug i'm here with amloo =)

chris wrote:
There are also good news smile
=> after that, we'll have a Replay button for the game watchers (visitors) or at the end of the game for the players. This will make it easier for new players to understand how Robostrike works and analyse a game strategy

Very very good idea. It is the best idea I dreamed but I doubted the possibility of incorporating the game, I'm totally with you, and if there need help i am;)

chris wrote:
=> those developments, will also enable recording and publishing the greatest games, then make them replayable for everyone in a "hall of fame" list ?


Same as the other idea, just great =)

chris's picture
Last seen: 1 year 3 weeks ago
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Wow, such a success :D
It's been a long time I have this in mind but I thought it would be very hard to do. Indeed, looking for the kills fix, I found a quite easy way to make this possible, with not much rewriting of existing code. But let's see when it will come, it's not achieved yet.

Thanks for your help, we'll have to do more tests next week. But I have some work to do alone before.
So during this time, just one suggestion : play, have fun and find new online game players to come on RS !
dharokan's picture
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A replay feature...

When dreams come true :thumbsup:

(...and it could even help us detecting cheaters)


Do you plan to add the chat replay, too? :D
east amloo's picture
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dharokan wrote:


Do you plan to add the chat replay, too? :D


Lol
east amloo's picture
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Ok, chris. I think i have find the bug about the last kill... but it's really really strange.

The last kill is counted only when the match is playing on some maps... Only on maps with a height bigger than the width. And i am really serious about this result. So strange.

My explanation about it : when you would repair the bug the first time, you change something but in the wrong place. So it can explain this so strange explanation.
east amloo's picture
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east amloo wrote:
Ok, chris. I think i have find the bug about the last kill... but it's really really strange.

The last kill is counted only when the match is playing on some maps... Only on maps with a height bigger than the width. And i am really serious about this result. So strange.

My explanation about it : when you would repair the bug the first time, you change something but in the wrong place. So it can explain this so strange explanation.


Finally... maybe it's not that. It seems that the last kill bug is now corrected... Have you change something chris ?

chris's picture
Last seen: 1 year 3 weeks ago
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Yes I fixed some minor bugs and it doesn't happen often now. But I still have some littles fixes to check with my new replay feature :)