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Score board tuning

27 replies [Last post]
chris's picture
Last seen: 47 weeks 1 day ago
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The "last kill" bug is now definitely fixed and everything should be OK.
If you see something else to fix, please post here.

I also tuned a little the score formula to make it harder for big scores. it's now :
1) Game fees (from 0 to -9 points) depending on your score.
        = 2% x yourscore / (nbplayers+1) with a max of 5+nbplayers/2
NB: losing a game is more costy for high scores players and quite free for low scores
2) Activity points depending on the number of kills in death match games and number of validated marks for race games
        = +1 point for 1 kill in death match games
        = 2 x validated marks / total marks in race games
NB: a player can win points even if he's not the final winner
3) Winner bonus wich is given to the winner only
        = sum of all player's game fees (see above)
NB: there is more points to win when playing against high score players and more points in multiplayer games with many players

All those details of calculation can be seen on the score board when hovering the down right corner :ninja:

If all this works fine, we're about to do the reset.
I suggest a partial reset limiting existing points to 999.
east amloo's picture
Last seen: 2 years 21 weeks ago
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No no no ! We need a total reset !

We must all restart from zéro for a better communication with all new players.
yeku's picture
Last seen: 1 day 16 hours ago
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2 things:

chris wrote:

1) Game fees (from 0 to -9 points) depending on your score.
        = 2% x yourscore / (nbplayers+1) with a max of 5+nbplayers/2
NB: losing a game is more costy for high scores players and quite free for low scores


Is that right? Because according to that formula, I should lose have lost 9 points in a game and I only lost 7 (it was a game of 3 players).

2% x 1740 / 4 = 9 

And the same with 2 players I lost 6 points....

And the second thing it's about races. I think you could do a little change in the activity points.

Activity points  = 2 x validated marks / total marks in race games - 1 points for each kill
chris's picture
Last seen: 47 weeks 1 day ago
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You had 7 and not 9 because you hit the max (5+nbplayers/2)
The same with 6

Why do you think the kills should be negative points for races ? Is it really usefull ? Maybe you have examples in mind ?
dharokan's picture
Last seen: 1 day 15 hours ago
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A little off-topic but I had another idea about races.
The main intention of some suggestions is to make people play them as races and not to win by killing only.
So why not make the number of lives infinitive in races?

That just came into my mind. Now back to topic again, pls :D

Good night,
Dharo
yeku's picture
Last seen: 1 day 16 hours ago
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Ahhh ok! now I understand it!

In races losers lose few points and I think that if they lose points for killing, they would lose more points because in the topic Welcome home coureur I said that losers lost very few points or they didn't lose...

And Dharokan, do you imagine what could happen if there is an impossible races?? I'm sorry, but I don't like that.
elec_kil's picture
Last seen: 2 years 38 weeks ago
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There is an impossible map !
It's like rapidos with marks at the middle of nothing, juste to style the deathmatch.